Voxel Game Engine Development
Sparse Voxel Octree Raycasting based Game Development.
Mittwoch, 4. Februar 2009
First Colorful Screenshots
Here the first colorful result of what voxel can do when used with a simple L-System.
I tried to add the culling feature, which is used in Voxlap, but unfortunately it didnt give any speedup wth CUDA.. So back to the previous version.
For the demo,
Cuda 1.1
is required.
[ Download Link ( ca.10 MB ) ]
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