Sparse Voxel Octree Raycasting based Game Development.
Samstag, 14. März 2009
Soft Voxels II
Today I improved the filtering a bit. The softening looks more nice than yesterday (also its slower a litte). [-dl-new shaders-]
Still I'm not yet sure if soft voxels look better than hard-edged voxels in general. It gives the impression of missing detail and low resolution - both things which are unwanted..
Better would be real filtering to approximate the surface.
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