Sparse Voxel Octree Raycasting based Game Development.
Looking good! How many Buddhas are those?
Nice work!Is this voxel project only for research, or do you intend to integrate this technology in a game or app in the future?
@David: It was 50x50=250 Buddhas before. I have increased it to 100x100 now and put the new screenshot here - seems there is no major speed impact.@xico2kx: It started as a research project, but might end up in a app or game if I can get good results and further reduce the memory consumption.