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Common technologies to render Voxels
1.) Heightmap based Voxel-Terrain. Ref 3.) Splatting / Rendering voxels as sprites. Ref1 Ref2 4.) Sparse Voxel Octree (SVO) Raycasting. Ref 5.) Mixed Octree / Regular Grid Raycasting. Ref 6.) Mixed Polygon / Voxel (Splatting) rendering Ref 7.) Rendering Voxels as Polygons.Ref
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