Sparse Voxel Octree Raycasting based Game Development.
Samstag, 25. August 2012
Blending two Voxel Scenes
Here a experiment to apply blendshapes to a voxel scene. Its much slower, still runs at interactive framerates (20-30). The video lags as the framecapture@1024x768 took quite a lot of CPU time.
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