Mittwoch, 18. März 2009

Demo with 2x AA

Small update - the demo linked below now also includes 2xAA (not 2x2!), reducing the aliasing of distant pixels significantly. On the GTS 8800 its quite slow right now, but on the GTX285 its almost no difference to the normal version I found.
For the GTS perhaps I will think about only applying AA to distant geometry to increase the speed.

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